Learning Objectives
In this section you will:
- View vectors geometrically.
- Find magnitude and direction.
- Perform vector addition and scalar multiplication.
- Find the component form of a vector.
- Find the unit vector in the direction ofβΒ vπ£.
- Perform operations with vectors in terms ofβΒ iπΒ βandβΒ jπ.
- Find the dot product of two vectors.
An airplane is flying at an airspeed of 200 miles per hour headed on a SE bearing of 140Β°. A north wind (from north to south) is blowing at 16.2 miles per hour, as shown inΒ Figure 1. What are the ground speed and actual bearing of the plane?
Figure 1
Ground speed refers to the speed of a plane relative to the ground. Airspeed refers to the speed a plane can travel relative to its surrounding air mass. These two quantities are not the same because of the effect of wind. In an earlier section, we used triangles to solve a similar problem involving the movement of boats. Later in this section, we will find the airplaneβs groundspeed and bearing, while investigating another approach to problems of this type. First, however, letβs examine the basics of vectors.
A Geometric View of Vectors
A vector is a specific quantity drawn as a line segment with an arrowhead at one end. It has an initial point, where it begins, and a terminal point, where it ends. A vector is defined by its magnitude, or the length of the line, and its direction, indicated by an arrowhead at the terminal point. Thus, a vector is a directed line segment. There are various symbols that distinguish vectors from other quantities:
- Lower case, boldfaced type, with or without an arrow on top such asΒ v,π£,Β u,π’,Β w,π€,Β vβΒ ,π£β,Β uβΒ ,wβΒ .π’β,π€β.
- Given initial pointΒ PπΒ and terminal pointΒ Q,π,Β a vector can be represented asΒ PQβββ.ππβ.Β The arrowhead on top is what indicates that it is not just a line, but a directed line segment.
- Given an initial point ofΒ (0,0)(0,0)Β and terminal pointΒ (a,b),(π,π),Β a vector may be represented asΒ β¨a,bβ©.γπ,πγ.
This last symbol β¨a,bβ©γπ,πγ has special significance. It is called the standard position. The position vector has an initial point (0,0)(0,0) and a terminal point (a,b).(π,π). To change any vector into the position vector, we think about the change in the x-coordinates and the change in the y-coordinates. Thus, if the initial point of a vector CDβββπΆπ·β is C(x1,y1)πΆ(π₯1,π¦1) and the terminal point is D(x2,y2),π·(π₯2,π¦2), then the position vector is found by calculating
Abββ=β¨x2βx1,y2βy1β©=β¨a,bβ©π΄πβ=γπ₯2βπ₯1,π¦2βπ¦1γ=γπ,πγ
InΒ Figure 2, we see the original vectorΒ CDβββπΆπ·βΒ and the position vectorΒ Abββ.π΄πβ.
Figure 2
PROPERTIES OF VECTORS
A vector is a directed line segment with an initial point and a terminal point. Vectors are identified by magnitude, or the length of the line, and direction, represented by the arrowhead pointing toward the terminal point. The position vector has an initial point at (0,0)(0,0) and is identified by its terminal point (a,b).(π,π).
EXAMPLE 1
Find the Position Vector
Consider the vector whose initial point is P(2,3)π(2,3) and terminal point is Q(6,4).π(6,4). Find the position vector.
Solution
The position vector is found by subtracting one x-coordinate from the other x-coordinate, and one y-coordinate from the other y-coordinate. Thus
v=β¨6β2,4β3β©=β¨4,1β©π£=γ6β2,4β3γ=γ4,1γ
The position vector begins atΒ (0,0)(0,0)Β and terminates atΒ (4,1).(4,1).Β The graphs of both vectors are shown inΒ Figure 3.
Figure 3
We see that the position vector is β¨4,1β©.γ4,1γ.
EXAMPLE 2
Drawing a Vector with the Given Criteria and Its Equivalent Position Vector
Find the position vector given that vector vπ£ has an initial point at (β3,2)(β3,2) and a terminal point at (4,5),(4,5), then graph both vectors in the same plane.
Solution
The position vector is found using the following calculation:
v=β¨4β(β3),5β2β© =β¨7,3β©π£=γ4β(β3),5β2γ =γ7,3γ
Thus, the position vector begins atΒ (0,0)(0,0)Β and terminates atΒ (7,3).(7,3).Β SeeΒ Figure 4.
Figure 4
TRY IT #1
Draw a vector vπ£ that connects from the origin to the point (3,5).(3,5).
Finding Magnitude and Direction
To work with a vector, we need to be able to find its magnitude and its direction. We find its magnitude using the Pythagorean Theorem or the distance formula, and we find its direction using the inverse tangent function.
MAGNITUDE AND DIRECTION OF A VECTOR
Given a position vectorΒ vπ£Β =β¨a,bβ©,=γπ,πγ,Β the magnitude is found byΒ |v|=a2+b2βββββββ.|π£|=π2+π2.Β The direction is equal to the angle formed with theΒ x-axis, or with theΒ y-axis, depending on the application. For a position vector, the direction is found byΒ tanΞΈ=(ba)βΞΈ=tanβ1(ba),tanπ=(ππ)βπ=tanβ1(ππ),Β as illustrated inΒ Figure 5.
Figure 5
Two vectors v and u are considered equal if they have the same magnitude and the same direction. Additionally, if both vectors have the same position vector, they are equal.
EXAMPLE 3
Finding the Magnitude and Direction of a Vector
Find the magnitude and direction of the vector with initial point P(β8,1)π(β8,1) and terminal point Q(β2,β5).π(β2,β5). Draw the vector.
Solution
First, find the position vector.
u=β¨β2,β(β8),β5β1β© =β¨6,β6β©π’=γβ2,β(β8),β5β1γ =γ6,β6γ
We use the Pythagorean Theorem to find the magnitude.
β£β£β£uβ£β£β£=(6)2+(β6)2βββββββββββ=72βββ=62ββ|π’|=(6)2+(β6)2=72=62
The direction is given as
tanΞΈ=β66=β1βΞΈ=tanβ1(β1)=β45Β°tanπ=β66=β1βπ=tanβ1(β1)=β45Β°
However, the angle terminates in the fourth quadrant, so we add 360Β° to obtain a positive angle. Thus,Β β45Β°+360Β°=315Β°.β45Β°+360Β°=315Β°.Β SeeΒ Figure 6.
Figure 6
EXAMPLE 4
Showing That Two Vectors Are Equal
Show that vector v with initial point at (5,β3)(5,β3) and terminal point at (β1,2)(β1,2) is equal to vector u with initial point at (β1,β3)(β1,β3) and terminal point at (β7,2).(β7,2). Draw the position vector on the same grid as v and u. Next, find the magnitude and direction of each vector.
Solution
As shown in Figure 7, draw the vector vπ£ starting at initial (5,β3)(5,β3) and terminal point (β1,2).(β1,2). Draw the vector uπ’ with initial point (β1,β3)(β1,β3) and terminal point (β7,2).(β7,2). Find the standard position for each.
Next, find and sketch the position vector for v and u. We have
v=β¨β1β5,2β(β3)β© =β¨β6,5β©u=β¨β7β(β1),2β(β3)β© =β¨β6,5β©π£=γβ1β5,2β(β3)γ =γβ6,5γπ’=γβ7β(β1),2β(β3)γ =γβ6,5γ
Since the position vectors are the same, v and u are the same.
An alternative way to check for vector equality is to show that the magnitude and direction are the same for both vectors. To show that the magnitudes are equal, use the Pythagorean Theorem.
β£β£β£vβ£β£β£=(β1β5)2+(2β(β3))2ββββββββββββββββββββ=(β6)2+(5)2βββββββββββ=36+25βββββββ=61ββββ£β£β£uβ£β£β£=(β7β(β1))2+(2β(β3))2βββββββββββββββββββββββ=(β6)2+(5)2βββββββββββ=36+25βββββββ=61βββ|π£|=(β1β5)2+(2β(β3))2=(β6)2+(5)2=36+25=61|π’|=(β7β(β1))2+(2β(β3))2=(β6)2+(5)2=36+25=61
As the magnitudes are equal, we now need to verify the direction. Using the tangent function with the position vector gives
tanΞΈ=β56βΞΈ=tanβ1(β56)=β39.8Β°tanπ=β56βπ=tanβ1(β56)=β39.8Β°
However, we can see that the position vector terminates in the second quadrant, so we add 180Β°.180Β°. Thus, the direction is β39.8Β°+180Β°=140.2Β°.β39.8Β°+180Β°=140.2Β°.
Figure 7
Performing Vector Addition and Scalar Multiplication
Now that we understand the properties of vectors, we can perform operations involving them. While it is convenient to think of the vector uπ’ =β¨x,yβ©=γπ₯,π¦γ as an arrow or directed line segment from the origin to the point (x,y),(π₯,π¦), vectors can be situated anywhere in the plane. The sum of two vectors u and v, or vector addition, produces a third vector u+ v, the resultant vector.
To findΒ uΒ +Β v, we first draw the vectorΒ u, and from the terminal end ofΒ u, we drawn the vectorΒ v. In other words, we have the initial point ofΒ vΒ meet the terminal end ofΒ u. This position corresponds to the notion that we move along the first vector and then, from its terminal point, we move along the second vector. The sumΒ uΒ +Β vΒ is the resultant vector because it results from addition or subtraction of two vectors. The resultant vector travels directly from the beginning ofΒ uΒ to the end ofΒ vΒ in a straight path, as shown inΒ Figure 8.
Figure 8
Vector subtraction is similar to vector addition. To findΒ uΒ βΒ v, view it asΒ uΒ + (βv). Adding βvΒ is reversing direction ofΒ vΒ and adding it to the end ofΒ u. The new vector begins at the start ofΒ uΒ and stops at the end point of βv. SeeΒ Figure 9Β for a visual that compares vector addition and vector subtraction usingΒ parallelograms.
Figure 9
EXAMPLE 5
Adding and Subtracting Vectors
Given uπ’ =β¨3,β2β©=γ3,β2γ and vπ£ =β¨β1,4β©,=γβ1,4γ, find two new vectors u + v, and u β v.
Solution
To find the sum of two vectors, we add the components. Thus,
u+v=β¨3,β2β©+β¨β1,4β©=β¨3+(β1),β2+4β©=β¨2,2β©π’+π£=γ3,β2γ+γβ1,4γ=γ3+(β1),β2+4γ=γ2,2γ
SeeΒ Figure 10(a).
To find the difference of two vectors, add the negative components of vπ£ to u.π’. Thus,
u+(βv)=β¨3,β2β©+β¨1,β4β©=β¨3+1,β2+(β4)β©=β¨4,β6β©π’+(βπ£)=γ3,β2γ+γ1,β4γ=γ3+1,β2+(β4)γ=γ4,β6γ
SeeΒ Figure 10(b).
Figure 10 (a) Sum of two vectors (b) Difference of two vectors
Multiplying By a Scalar
While adding and subtracting vectors gives us a new vector with a different magnitude and direction, the process of multiplying a vector by a scalar, a constant, changes only the magnitude of the vector or the length of the line. Scalar multiplication has no effect on the direction unless the scalar is negative, in which case the direction of the resulting vector is opposite the direction of the original vector.
SCALAR MULTIPLICATION
Scalar multiplication involves the product of a vector and a scalar. Each component of the vector is multiplied by the scalar. Thus, to multiply vπ£ =β¨a,bβ©=γπ,πγ by kπ, we have
kv=β¨ka,kbβ©ππ£=γππ,ππγ
Only the magnitude changes, unless kπ is negative, and then the vector reverses direction.
EXAMPLE 6
Performing Scalar Multiplication
Given vector vπ£ =β¨3,1β©,=γ3,1γ, find 3v, 1212 v,π£, and βv.
Solution
SeeΒ Figure 11Β for a geometric interpretation. IfΒ vπ£Β =β¨3,1β©,=γ3,1γ,Β then
3v=β¨3β 3,3β 1β©=β¨9,3β©12v=β¨12β 3,12β 1β©=β¨32,12β©βv=β¨β3,β1β©3π£=γ3β 3,3β 1γ=γ9,3γ12π£=γ12β 3,12β 1γ=γ32,12γβπ£=γβ3,β1γ
Figure 11
Analysis
Notice that the vector 3v is three times the length of v, 1212 vπ£ is half the length of v, and βv is the same length of v, but in the opposite direction.
TRY IT #2
Find the scalar multiple 3 uπ’ given uπ’ =β¨5,4β©.=γ5,4γ.
EXAMPLE 7
Using Vector Addition and Scalar Multiplication to Find a New Vector
Given uπ’ =β¨3,β2β©=γ3,β2γ and vπ£ =β¨β1,4β©,=γβ1,4γ, find a new vector w = 3u + 2v.
Solution
First, we must multiply each vector by the scalar.
3u=3β¨3,β2β©=β¨9,β6β©2v=2β¨β1,4β©=β¨β2,8β©3π’=3γ3,β2γ=γ9,β6γ2π£=2γβ1,4γ=γβ2,8γ
Then, add the two together.
w=3u+2v=β¨9,β6β©+β¨β2,8β©=β¨9β2,β6+8β©=β¨7,2β©π€=3π’+2π£=γ9,β6γ+γβ2,8γ=γ9β2,β6+8γ=γ7,2γ
So, wπ€ =β¨7,2β©.=γ7,2γ.
Finding Component Form
In some applications involving vectors, it is helpful for us to be able to break a vector down into its components. Vectors are comprised of two components: the horizontal component is theΒ xπ₯Β direction, and the vertical component is theΒ yπ¦Β direction. For example, we can see in the graph inΒ Figure 12Β that the position vectorΒ β¨2,3β©γ2,3γΒ comes from adding the vectorsΒ v1Β andΒ v2. We haveΒ v1Β with initial pointΒ (0,0)(0,0)Β and terminal pointΒ (2,0).(2,0).
v1=β¨2β0,0β0β©=β¨2,0β©π£1=γ2β0,0β0γ=γ2,0γ
We also have v2 with initial point (0,0)(0,0) and terminal point (0,3).(0,3).
v2=β¨0β0,3β0β©=β¨0,3β©π£2=γ0β0,3β0γ=γ0,3γ
Therefore, the position vector is
v=β¨2+0,3+0β©=β¨2,3β©π£=γ2+0,3+0γ=γ2,3γ
Using the Pythagorean Theorem, the magnitude of v1 is 2, and the magnitude of v2 is 3. To find the magnitude of v, use the formula with the position vector.
β£β£β£vβ£β£β£=|v1|2+|v2|2βββββββββββ=22+32βββββββ=13βββ|π£|=|π£1|2+|π£2|2=22+32=13
The magnitude of v is 13βββ.13. To find the direction, we use the tangent function tanΞΈ=yx.tanπ=π¦π₯.
tanΞΈ=v2v1tanΞΈ=32ΞΈ=tanβ1(32)=56.3Β°tanπ=π£2π£1tanπ=32π=tanβ1(32)=56.3Β°
Figure 12
Thus, the magnitude of vπ£ is 13βββ13 and the direction is 56.3β56.3β off the horizontal.
EXAMPLE 8
Finding the Components of the Vector
Find the components of the vector vπ£ with initial point (3,2)(3,2) and terminal point (7,4).(7,4).
Solution
First find the standard position.
v=β¨7β3,4β2β©=β¨4,2β©π£=γ7β3,4β2γ=γ4,2γ
See the illustration inΒ Figure 13.
Figure 13
The horizontal component is v1π£1 =β¨4,0β©=γ4,0γ and the vertical component is v2π£2 =β¨0,2β©.=γ0,2γ.
Finding the Unit Vector in the Direction of v
In addition to finding a vectorβs components, it is also useful in solving problems to find a vector in the same direction as the given vector, but of magnitude 1. We call a vector with a magnitude of 1 a unit vector. We can then preserve the direction of the original vector while simplifying calculations.
Unit vectors are defined in terms of components. The horizontal unit vector is written asΒ iπΒ =β¨1,0β©=γ1,0γΒ and is directed along the positive horizontal axis. The vertical unit vector is written asΒ jπΒ =β¨0,1β©=γ0,1γΒ and is directed along the positive vertical axis. SeeΒ Figure 14.
Figure 14
THE UNIT VECTORS
If vπ£ is a nonzero vector, then v|v|π£|π£| is a unit vector in the direction of v.π£. Any vector divided by its magnitude is a unit vector. Notice that magnitude is always a scalar, and dividing by a scalar is the same as multiplying by the reciprocal of the scalar.
EXAMPLE 9
Finding the Unit Vector in the Direction of v
Find a unit vector in the same direction as vπ£ =β¨β5,12β©.=γβ5,12γ.
Solution
First, we will find the magnitude.
β£β£β£vβ£β£β£=(β5)2+(12)2ββββββββββββ=25+144ββββββββ=169ββββ=13|π£|=(β5)2+(12)2=25+144=169=13
Then we divide each component by |v|,|π£|, which gives a unit vector in the same direction as v:
v|v|=β513i+1213jπ£|π£|=β513π+1213π
or, in component form
v|v|=β¨β513,1213β©π£|π£|=γβ513,1213γ
SeeΒ Figure 15.
Figure 15
Verify that the magnitude of the unit vector equals 1. The magnitude of β513i+1213jβ513π+1213π is given as
(β513)2+(1213)2ββββββββββββββ=25169+144169βββββββββ =169169ββββ=1(β513)2+(1213)2=25169+144169 =169169=1
The vector u =513=513 i +1213+1213 j is the unit vector in the same direction as v =β¨β5,12β©.=γβ5,12γ.
Performing Operations with Vectors in Terms of i and j
So far, we have investigated the basics of vectors: magnitude and direction, vector addition and subtraction, scalar multiplication, the components of vectors, and the representation of vectors geometrically. Now that we are familiar with the general strategies used in working with vectors, we will represent vectors in rectangular coordinates in terms of i and j.
VECTORS IN THE RECTANGULAR PLANE
Given a vector vπ£ with initial point P=(x1,y1)π=(π₯1,π¦1) and terminal point Q=(x2,y2),π=(π₯2,π¦2), v is written as
v=(x2βx1)i+(y2βy1)jπ£=(π₯2βπ₯1)π+(π¦2βπ¦1)π
The position vector from (0,0)(0,0) to (a,b),(π,π), where (x2βx1)=a(π₯2βπ₯1)=π and (y2βy1)=b,(π¦2βπ¦1)=π, is written as v = ai + bj. This vector sum is called a linear combination of the vectors i and j.
The magnitude ofΒ vΒ =Β aiΒ +Β bjΒ is given asΒ |v|=a2+b2βββββββ.|π£|=π2+π2.Β SeeΒ Figure 16.
Figure 16
EXAMPLE 10
Writing a Vector in Terms of i and j
Given a vector vπ£ with initial point P=(2,β6)π=(2,β6) and terminal point Q=(β6,6),π=(β6,6), write the vector in terms of iπ and j.π.
Solution
Begin by writing the general form of the vector. Then replace the coordinates with the given values.
v=(x2βx1)i+(y2βy1)j=(β6β2)i+(6β(β6))j=β8i+12jπ£=(π₯2βπ₯1)π+(π¦2βπ¦1)π=(β6β2)π+(6β(β6))π=β8π+12π
EXAMPLE 11
Writing a Vector in Terms of i and j Using Initial and Terminal Points
Given initial point P1=(β1,3)π1=(β1,3) and terminal point P2=(2,7),π2=(2,7), write the vector vπ£ in terms of iπ and j.π.
Solution
Begin by writing the general form of the vector. Then replace the coordinates with the given values.
v=(x2βx1)i+(y2βy1)jv=(2β(β1))i+(7β3)j=3i+4jπ£=(π₯2βπ₯1)π+(π¦2βπ¦1)ππ£=(2β(β1))π+(7β3)π=3π+4π
TRY IT #3
Write the vector uπ’ with initial point P=(β1,6)π=(β1,6) and terminal point Q=(7,β5)π=(7,β5) in terms of iπ and j.π.
Performing Operations on Vectors in Terms of i and j
When vectors are written in terms of iπ and j,π, we can carry out addition, subtraction, and scalar multiplication by performing operations on corresponding components.
ADDING AND SUBTRACTING VECTORS IN RECTANGULAR COORDINATES
Given v = ai + bj and u = ci + dj, then
v+u=(a+c)i+(b+d)jvβu=(aβc)i+(bβd)jπ£+π’=(π+π)π+(π+π)ππ£βπ’=(πβπ)π+(πβπ)π
EXAMPLE 12
Finding the Sum of the Vectors
Find the sum of v1=2iβ3jπ£1=2πβ3π and v2=4i+5j.π£2=4π+5π.
Solution
According to the formula, we have
v1+v2=(2+4)i+(β3+5)j=6i+2jπ£1+π£2=(2+4)π+(β3+5)π=6π+2π
Calculating the Component Form of a Vector: Direction
We have seen how to draw vectors according to their initial and terminal points and how to find the position vector. We have also examined notation for vectors drawn specifically in the Cartesian coordinate plane using iandj.πandπ. For any of these vectors, we can calculate the magnitude. Now, we want to combine the key points, and look further at the ideas of magnitude and direction.
Calculating direction follows the same straightforward process we used for polar coordinates. We find the direction of the vector by finding the angle to the horizontal. We do this by using the basic trigonometric identities, but with |v||π£| replacing r.π.
VECTOR COMPONENTS IN TERMS OF MAGNITUDE AND DIRECTION
Given a position vector v=β¨x,yβ©π£=γπ₯,π¦γ and a direction angle ΞΈ,π,
cosΞΈ=x|v|x=|v|cosΞΈandsinΞΈ=y|v|y=|v|sinΞΈcosπ=π₯|π£|andsinπ=π¦|π£|π₯=|π£|cosππ¦=|π£|sinπ
Thus, v=xi+yj=|v|cosΞΈi+|v|sinΞΈj,π£=π₯π+π¦π=|π£|cosππ+|π£|sinππ, and magnitude is expressed as |v|=x2+y2βββββββ.|π£|=π₯2+π¦2.
EXAMPLE 13
Writing a Vector in Component Form When It Is Given in Magnitude and Direction Form
Given a vector with length 7 and an angle of 135Β°, write it in component form.
Solution
Using the conversion formulas x=|v|cosΞΈπ₯=|π£|cosπ and y=|v|sinΞΈ,π¦=|π£|sinπ, we find that
x=7cos(135Β°)=β72β2y=7sin(135Β°)=72β2π₯=7cos(135Β°)=β722π¦=7sin(135Β°)=722
This vector can be written as v=7cos(135Β°)+7sin(135Β°)π£=7cos(135Β°)+7sin(135Β°) or simplified as
v=β72ββ2i+72ββ2jπ£=β722π+722π
TRY IT #4
A vector travels from the origin to the point (3,5).(3,5). Write the vector in terms of magnitude and direction.
Finding the Dot Product of Two Vectors
As we discussed earlier in the section, scalar multiplication involves multiplying a vector by a scalar, and the result is a vector. As we have seen, multiplying a vector by a number is called scalar multiplication. If we multiply a vector by a vector, there are two possibilities: the dot product and the cross product. We will only examine the dot product here; you may encounter the cross product in more advanced mathematics courses.
The dot product of two vectors involves multiplying two vectors together, and the result is a scalar.
DOT PRODUCT
The dot product of two vectors v=β¨a,bβ©π£=γπ,πγ and u=β¨c,dβ©π’=γπ,πγ is the sum of the product of the horizontal components and the product of the vertical components.
vβ u=ac+bdπ£β π’=ππ+ππ
To find the angle between the two vectors, use the formula below.
cosΞΈ=v|v|β u|u|cosπ=π£|π£|β π’|π’|
EXAMPLE 14
Finding the Dot Product of Two Vectors
Find the dot product of v=β¨5,12β©π£=γ5,12γ and u=β¨β3,4β©.π’=γβ3,4γ.
Solution
Using the formula, we have
vβ u=β¨5,12β©β β¨β3,4β©=5β (β3)+12β 4=β15+48=33π£β π’=γ5,12γβ γβ3,4γ=5β (β3)+12β 4=β15+48=33
EXAMPLE 15
Finding the Dot Product of Two Vectors and the Angle between Them
Find the dot product of v1 = 5i + 2j and v2 = 3i + 7j. Then, find the angle between the two vectors.
Solution
Finding the dot product, we multiply corresponding components.
v1β v2=β¨5,2β©β β¨3,7β©=5β 3+2β 7=15+14=29π£1β π£2=γ5,2γβ γ3,7γ=5β 3+2β 7=15+14=29
To find the angle between them, we use the formula cosΞΈ=v|v|β u|u|.cosπ=π£|π£|β π’|π’|.
v|v|β u|u|=β¨529β,229ββ©β β¨358β,758ββ©=529ββ 358β+229ββ 758β=151682β+141682β=291682β=0.707107cosβ1(0.707107)=45Β°π£|π£|β π’|π’|=γ529,229γβ γ358,758γ=529β 358+229β 758=151682+141682=291682=0.707107cosβ1(0.707107)=45Β°
SeeΒ Figure 17.
Figure 17
EXAMPLE 16
Finding the Angle between Two Vectors
Find the angle between u=β¨β3,4β©π’=γβ3,4γ and v=β¨5,12β©.π£=γ5,12γ.
Solution
Using the formula, we have
ΞΈ=cosβ1(u|u|β v|v|)(u|u|β v|v|)=β3i+4j5β 5i+12j13=(β35β 513)+(45β 1213)=β1565+4865=3365ΞΈ=cosβ1(3365)=59.5βπ=cosβ1(π’|π’|β π£|π£|)(π’|π’|β π£|π£|)=β3π+4π5β 5π+12π13=(β35β 513)+(45β 1213)=β1565+4865=3365π=cosβ1(3365)=59.5β
SeeΒ Figure 18.
Figure 18
EXAMPLE 17
Finding Ground Speed and Bearing Using Vectors
We now have the tools to solve the problem we introduced in the opening of the section.
An airplane is flying at an airspeed of 200 miles per hour headed on a SE bearing of 140Β°. A north wind (from north to south) is blowing at 16.2 miles per hour. What are the ground speed and actual bearing of the plane? SeeΒ Figure 19.
Figure 19
Solution
The ground speed is represented by xπ₯ in the diagram, and we need to find the angle Ξ±πΌ in order to calculate the adjusted bearing, which will be 140Β°+Ξ±.140Β°+πΌ.
Notice inΒ Figure 19, that angleΒ bCOππΆπΒ must be equal to angleΒ AOCπ΄ππΆΒ by the rule of alternating interior angles, so angleΒ bCOππΆπΒ is 140Β°. We can findΒ xπ₯Β by the Law of Cosines:
x2=(16.2)2+(200)2β2(16.2)(200)cos(140Β°)x2=45,226.41x=45,226.41βββββββββx=212.7π₯2=(16.2)2+(200)2β2(16.2)(200)cos(140Β°)π₯2=45,226.41π₯=45,226.41π₯=212.7
The ground speed is approximately 213 miles per hour. Now we can calculate the bearing using the Law of Sines.
sinΞ±16.2=sin(140Β°)212.7sinΞ±=16.2sin(140Β°)212.7=0.04896sinβ1(0.04896)=2.8Β°sinπΌ16.2=sin(140Β°)212.7sinπΌ=16.2sin(140Β°)212.7=0.04896sinβ1(0.04896)=2.8Β°
Therefore, the plane has a SE bearing of 140Β°+2.8Β°=142.8Β°. The ground speed is 212.7 miles per hour.
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